Turning Films into good games: Mission impossible?: an interview with Scott Miller

Mechanics – Dynamics – Aesthetics: A Formal Approach to Game Design and Game Research paper by Robin Hunicke, Marc LeBlanc, and Robert Zubek.

[both news items via The Ludologist]

and finally some interesting thoughts in Jesper Juul’s talk that he gave back in June: Between game and non-game: The video game as a sandbox for the player

 

Leave a Reply

Your email address will not be published. Required fields are marked *

Set your Twitter account name in your settings to use the TwitterBar Section.