Turning Films into good games: Mission impossible?: an interview with Scott Miller

Mechanics – Dynamics – Aesthetics: A Formal Approach to Game Design and Game Research paper by Robin Hunicke, Marc LeBlanc, and Robert Zubek.

[both news items via The Ludologist]

and finally some interesting thoughts in Jesper Juul’s talk that he gave back in June: Between game and non-game: The video game as a sandbox for the player


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