Because, for whatever reason, ebr is a building I get lost in, where I can never find an exit (or, at least, the path I want), I just found Aarseth’s follow-up to his First Person article.

Once I read through it, I may update my own thoughts on “Genre Trouble.” And, for reference, the entire ludology thread.


2 Responses to More Trouble for Genre

  1. Matt K. says:

    Thanks for pointing to that. I think it’s pretty smart.

  2. Jason says:

    It is smart, and a more balanced, thoughtful argument than his original piece.

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