Cleaning out old e-mails. A list of things I don't want to forget, but my e-mail quota won't allow me to save.
Terra Nova Blog
http://terranova.blogs.com
from the e-mail circulated:
An Intentionally Selective and Incomplete Bibliography of Play and Video
Games by Christian Sandvig and David Brandon
http://www.spcomm.uiuc.edu/classes/SP03/396-5/Play_Bibliography.pdf
Joystick101.org's column on Chris Crawford, game designer.
http://www.joystick101.org/story/2003/8/23/15919/0102
"Playing the Story, Computer Games as a Narrative Genre" by Jonas Carlquist http://www.hb.se/bhs/ith/3-02/jc.pdf
applied media and simulation games center (amsgc)
http://www.coe.iup.edu/amsgc
Journal of Virtual Environments (formerly: Journal of MUD Research): http://www.brandeis.edu/pubs/jove/
Materials from "Academic Day" recently held at GDC Europe
http://www.igda.org/academia/events.php (and pictures on Jason Della Rocca's blog)
Game-Research.com website
http://www.game-research.com/
Matteo Bittanti - game blog
http://www.mbftoday.blogspot.com/
And finally - a slew of resources generated from the GamesNetwork Listserv "Games vs. Movies" Thread (to be sorted through later - and all credit to the list for submitting these):
http://www.game-research.com/art_myths_of_gaming.asp
http://www.game-research.com/business.asp
http://www.mpaa.org
http://www.mpaa.org/useconomicreview
http://www.theesa.com
http://www.theesa.com/industrysales.html
http://www.dungeonsanddreamers.com/brad.html
http://www.indiemagazine.co.uk/cgi-bin/news.cgi?section=1&id=1763
http://www.igda.org/academia/IGDA_2003_Academic_Day_Seamus.zip (caution - zip file)
http://www.gamasutra.com/features/20030605/carless_01.shtml
http://www.mpaa.org
http://news.bbc.co.uk/2/hi/technology/3188873.stm