September 13, 2004

Fable

Michael's Noah's post Writing Fable - part one explores the script behind the anticipated (at least by me) game Fable by Peter Molyneux and the design team behind games like Dungeon Keeper and Black & White (the latter featured prominently in my PhD oral exams).

As a side note: how is that Microsoft managed to get more of the new, story-driven RPG games as exclusive licenses for the xBox, such as Bioware's KoToR (and Bioware's future releases), Fable, and others? Never one for Final Fantasy titles, I need to explore other possible RPGs for the PS2... suggestions welcome.

Posted by Jason at September 13, 2004 6:46 AM | TrackBack
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