Turning Films into good games: Mission impossible?: an interview with Scott Miller
Mechanics - Dynamics - Aesthetics: A Formal Approach to Game Design and Game Research paper by Robin Hunicke, Marc LeBlanc, and Robert Zubek.
[both news items via The Ludologist]
and finally some interesting thoughts in Jesper Juul's talk that he gave back in June: Between game and non-game: The video game as a sandbox for the player
Posted by Jason at July 14, 2004 6:35 PM | TrackBack